Fandom

Terraria Wiki

Blue Cultist Archer

4,906pages on
this wiki
Add New Page
Comments0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

v379Blue Cultist Archer
NPC 379
Stats
Type Monster
HP 210 Heart / 420 Heart
Attack
Melee
Ranged
45 / 90
80 / 160
Defense 14
Spawn Time Pwnhammer Icon (Hard Mode)
Post-Golem
Spawn Area Dungeon Guardian Dungeon Entrance
Banner(?) Blue Cultist Archer Banner
Drops
14 SilverCoin Small? 100%

Blue Cultist Archers are unique Hardmode, post-Golem enemies that spawn in a pair alongside a pair of Lunatic Devotes and a Mysterious Tablet at the entrance to the Dungeon. Upon their defeat, the Lunatic Cultist will spawn and allow the Celestial Event to begin (once the Lunatic Cultist is defeated). Until either the Blue Cultist Archers or Cultist Devotes are damaged they are passive and deal no damage to players, meaning players can walk through them without the attack beginning.

All four Cultists will respawn in their respective locations after one game-day if the player fails to defeat the Lunatic Cultist, if the Lunatic Cultist wasn't summoned, when the Celestial Event is completed or after the world has been closed and re-entered.

Notes

  • Minions will not target the passive Cultists, though they can still deal damage to them if they run into them.
    • This is with the exception of the Tempest Staff's Sharknado, which may target them if you get too close.
  • The Mechanical Cart's lasers may still target the passive Cultists.
  • Modifying the Dungeon may still allow the Cultists to spawn, there only needs to be enough room around the Old Man's spawn point.
  • Any player-placed walls behind the Old Man's spawn point will prevent the Cultists from spawning.
  • The Cultists will not spawn while other events are in progress or other bosses are spawned.
    • This also includes the Celestial Event.
  • If one of the Cultists is killed in one hit, the other Cultists will remain passive.

Trivia

  • White Cultist Archer, Caster and Fighter Banners all exist, but cannot be obtained under normal circumstances, as the relevant monsters do not spawn.
  • When fighting the Cultists before the Lunatic Cultist spawns, the Golem theme music will play. This is considered a relatively simple way to obtain the Golem theme with a Music Box.
  • Under normal circumstances, the Blue Cultist Archers will not despawn. If there is a clear path to the player, they can follow them great distances.

Update Info

v1.3.0.4

  • Can no longer respawn when the Moon Lord is in the process of spawning.
  • Can no longer spawn while other events are in progress or bosses are spawned.
  • Fixed rare bug where Cultists would sink into the floor in Multiplayer.

v1.3.0.1

  • Added to the game.

Also on Fandom

Random Wiki