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Most enemies drop coins when they are killed, and many also have a chance of dropping various items.

Chance of Obtaining a Drop

To determine the chance for at least one specific item to drop for a given number of mobs with the same chance of dropping said item, use the equation:

  • 1-(1-([drop chance]))^([number of mobs]).

To find how many mobs are needed to obtain a certain percent chance it has dropped at least once, use:

  • ln(1-[%chance in decimal (70% = .7 etc...)])/ln(1-[drop chance]).

Item Drops

For a list of all dropped items see Drops.

Some items are dropped by all monsters (except Meteor Heads) under certain conditions. Those can be found below.

Item Condition Amount Chance
Soul of LightSoul of Light During Hardmode inside the Underground Hallow. 1 20% (1:5) (36% Expert)
Soul of NightSoul of Night During Hardmode inside the Underground Corruption/Underground Crimson. 1 20% (1:5) (36% Expert)
Jungle KeyJungle Key During Hardmode inside the (Underground) jungle [jungle key mold drops instead Template:Mobile iconTemplate:Console icon] . 1 0.04% (1:2500)
Corruption KeyCorruption Key During Hardmode inside the (Underground) corruption [corrupt key mold drops instead Template:Mobile iconTemplate:Console icon]. 1 0.04% (1:2500)
Crimson KeyCrimson Key During Hardmode inside the (Underground) crimson [crimson key mold drops instead Template:Mobile iconTemplate:Console icon]. 1 0.04% (1:2500)
Hallowed KeyHallowed Key During Hardmode inside the (Underground) hallow [hallowed key mold drops instead Template:Mobile iconTemplate:Console icon]. 1 0.04% (1:2500)
Frozen KeyFrozen Key During Hardmode inside the (Underground) snow [frozen key mold drops instead Template:Mobile iconTemplate:Console icon]. 1 0.04% (1:2500) Pirate MapPirate Map During Hardmode in an Ocean biome. 1 1% (1:100)
Living Fire BlockLiving Fire Block During Hardmode inside The Underworld. 20-50 2% (1:50)
Mechanical EyeMechanical Eye During Hardmode, before defeating The Twins. 1 0.1% (1:1000)
Mechanical WormMechanical Worm During Hardmode, before defeating The Destroyer. 1 0.1% (1:1000)
Mechanical SkullMechanical Skull During Hardmode, before defeating Skeletron Prime. 1 0.1% (1:1000)
KO CannonKO Cannon During a Blood Moon in Hardmode 1 0.1% (1:1000)
PresentPresent During Christmas. (December 15th-31st) 1 7.69% (1:13)
Goodie BagGoodie Bag During Halloween. (October 20th-November 10th) 1 1.25% (1:80)
Bloody MacheteBloody Machete During Halloween, enemies with <20 defense, <40 damage and <5 loot 1 0.05% (1:2000)
Bladed GloveBladed Glove During Halloween, enemies with <20 defense, <40 damage and <5 loot 1 0.05% (1:2000)
CascadeCascade BEFORE Hardmode, after defeating Skeletron, inside the Underworld. 1 0.25% (1:400)
AmarokAmarok During Hardmode in the Snow biome. 1 1.25% (1:80)
YeletsYelets After defeating any Mechanical Boss, inside the Jungle. 1 0.5% (1:200)
KrakenKraken Any enemy inside the Hardmode Dungeon. 1 0.5% (1:200)
Hel-FireHel-Fire During Hardmode inside the bottom half of the cavern layer or the underworld. 1 0.25% (1:400)
StarStar When player is below maximum mana 1-2 58.3%
HeartHeart When player is below maximum life 1 8.3%

Coin Drops

Most monsters will typically drop a few stacks of coins after dying. Monsters that drop a large number of coins have a higher chance of dropping multiple stacks.

The total amount of money dropped is calculated using a "base value", which depends on the monster. A Skeleton for example, has a "base value" of 1. The exact amount of money dropped is this number multiplied by 80-120%.

After the amount of money is determined, there are then a few chances for the number to be increased.

  • 20% chance of increasing by 5-10%
  • 10% chance of increasing by 10-20%
  • 6.67% chance of increasing by 15-30%
  • 5% chance of increasing by 20-40%

These increases are not mutually exclusive, and a monster may have its money increased several times. It is possible to get all increases at once, as each one is rolled individually. The average amount dropped, therefore, is 119.5% of the "base" value. It is possible to get it even more increased by the Lucky Coin.

Template:Console icon Double Loot

Console versions of the game give players a chance to have double the loot drop from any enemy. The exact chance of this happening is unknown. Players can easily see the effect when farming for more common loot such as souls.

History

  • 1.3.0.1: Biome Keys Molds are no longer dropped, instead, Biome Keys drop.
  • 1.2.1: Halloween drops introduced & Biome Key drops replaced by Biome Key Molds.
  • 1.2: KO Cannon, Summon & Biome Key drops introduced.
  • 1.1.1: Christmas drops introduced.
  • 1.0.5: Enemy coin drops have been adjusted.

Template:Translation project

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