Most enemies drop coins when they are killed, and many also have a chance of dropping various items.
Chance of Obtaining a Drop
To determine the chance for at least one specific item to drop for a given number of mobs with the same chance of dropping said item, use the equation:
- 1-(1-([drop chance]))^([number of mobs]).
To find how many mobs are needed to obtain a certain percent chance it has dropped at least once, use:
- ln(1-[%chance in decimal (70% = .7 etc...)])/ln(1-[drop chance]).
Item Drops
Some items are dropped by all monsters (except Meteor Heads) under certain conditions. Those can be found below.
Item | Condition | Amount | Chance | |||||
---|---|---|---|---|---|---|---|---|
Soul of Light | During Hardmode inside the Underground Hallow. | 1 | 20% (1:5) (36% Expert) | |||||
Soul of Night | During Hardmode inside the Underground Corruption/Underground Crimson. | 1 | 20% (1:5) (36% Expert) | |||||
Jungle Key | During Hardmode inside the (Underground) jungle [jungle key mold drops instead Template:Mobile iconTemplate:Console icon] . | 1 | 0.04% (1:2500) | |||||
Corruption Key | During Hardmode inside the (Underground) corruption [corrupt key mold drops instead Template:Mobile iconTemplate:Console icon]. | 1 | 0.04% (1:2500) | |||||
Crimson Key | During Hardmode inside the (Underground) crimson [crimson key mold drops instead Template:Mobile iconTemplate:Console icon]. | 1 | 0.04% (1:2500) | |||||
Hallowed Key | During Hardmode inside the (Underground) hallow [hallowed key mold drops instead Template:Mobile iconTemplate:Console icon]. | 1 | 0.04% (1:2500) | |||||
Frozen Key | During Hardmode inside the (Underground) snow [frozen key mold drops instead Template:Mobile iconTemplate:Console icon]. | 1 | 0.04% (1:2500) | Pirate Map | During Hardmode in an Ocean biome. | 1 | 1% (1:100) | |
Living Fire Block |
During Hardmode inside The Underworld. | 20-50 | 2% (1:50) | |||||
Mechanical Eye | During Hardmode, before defeating The Twins. | 1 | 0.1% (1:1000) | |||||
Mechanical Worm | During Hardmode, before defeating The Destroyer. | 1 | 0.1% (1:1000) | |||||
Mechanical Skull | During Hardmode, before defeating Skeletron Prime. | 1 | 0.1% (1:1000) | |||||
KO Cannon | During a Blood Moon in Hardmode | 1 | 0.1% (1:1000) | |||||
Present | During Christmas. (December 15th-31st) | 1 | 7.69% (1:13) | |||||
Goodie Bag | During Halloween. (October 20th-November 10th) | 1 | 1.25% (1:80) | |||||
Bloody Machete | During Halloween, enemies with <20 defense, <40 damage and <5 loot | 1 | 0.05% (1:2000) | |||||
Bladed Glove | During Halloween, enemies with <20 defense, <40 damage and <5 loot | 1 | 0.05% (1:2000) | |||||
Cascade |
BEFORE Hardmode, after defeating Skeletron, inside the Underworld. | 1 | 0.25% (1:400) | |||||
Amarok |
During Hardmode in the Snow biome. | 1 | 1.25% (1:80) | |||||
Yelets |
After defeating any Mechanical Boss, inside the Jungle. | 1 | 0.5% (1:200) | |||||
Kraken |
Any enemy inside the Hardmode Dungeon. | 1 | 0.5% (1:200) | |||||
Hel-Fire |
During Hardmode inside the bottom half of the cavern layer or the underworld. | 1 | 0.25% (1:400) | |||||
Star | When player is below maximum mana | 1-2 | 58.3% | |||||
Heart | When player is below maximum life | 1 | 8.3% |
Coin Drops
Most monsters will typically drop a few stacks of coins after dying. Monsters that drop a large number of coins have a higher chance of dropping multiple stacks.
The total amount of money dropped is calculated using a "base value", which depends on the monster. A Skeleton for example, has a "base value" of 1. The exact amount of money dropped is this number multiplied by 80-120%.
After the amount of money is determined, there are then a few chances for the number to be increased.
- 20% chance of increasing by 5-10%
- 10% chance of increasing by 10-20%
- 6.67% chance of increasing by 15-30%
- 5% chance of increasing by 20-40%
These increases are not mutually exclusive, and a monster may have its money increased several times. It is possible to get all increases at once, as each one is rolled individually. The average amount dropped, therefore, is 119.5% of the "base" value. It is possible to get it even more increased by the Lucky Coin.
Template:Console icon Double Loot
Console versions of the game give players a chance to have double the loot drop from any enemy. The exact chance of this happening is unknown. Players can easily see the effect when farming for more common loot such as souls.
History
- 1.3.0.1: Biome Keys Molds are no longer dropped, instead, Biome Keys drop.
- 1.2.1: Halloween drops introduced & Biome Key drops replaced by Biome Key Molds.
- 1.2: KO Cannon, Summon & Biome Key drops introduced.
- 1.1.1: Christmas drops introduced.
- 1.0.5: Enemy coin drops have been adjusted.
Template:Translation project