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This article is about the ammunition. For the novelty furniture items, see Firework Rocket.

Rockets are a post-Plantera form of Ammunition, sold by the Cyborg, and fired by the Snowman Cannon, Rocket Launcher, Grenade Launcher, Proximity Mine Launcher, Celebration and Electrosphere Launcher.

There are four varieties, each with two significant defining traits: area of effect, and the ability (or lack thereof) to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Rockets I and III will leave tiles unaffected, while II and IV will free placed objects in their blast radius (except for explosion-proof objects).

Variants

Type Damage Availability Cost Blast Radius Destroys Tiles
Rocket I Rocket I 40 Always 50 Small
Rocket II Rocket II 40 Blood Moon 2 50 Small ✔️
Rocket III Rocket III 65 Night 1 Large
Rocket IV Rocket IV 65 Solar Eclipse 5 Large ✔️

Notes

  • All rockets have splash damage that will harm the player if fired too close, except when using the Snowman Cannon. It will not damage other players unless PvP is enabled.
  • Rocket II and Rocket IV do not destroy any tiles when fired by Celebration.
  • Rocket I and Rocket II are pretty much the same in damage, but Rocket II is harmful to environment, your coins and it's only obtained on Blood Moons. Same applies to Rocket III and Rocket IV.

History

  • 1.3.0.1: Rocket I damage increased from 35 to 40, Rocket III from 55 to 65, Rocket IV from 60 to 65.
  • 1.2: Introduced.

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