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Template:Pc/console only

This article is about the ammunition. For the novelty furniture items, see Firework Rocket.

Rockets are a form of Ammunition fired by the Snowman Cannon, Rocket Launcher, Grenade Launcher, and Proximity Mine Launcher.

There are four varieties, each with two significant defining traits: area of effect, and the ability (or lack thereof) to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Likewise, Rockets I and III will leave tiles unaffected while II and IV will displace all destructible tiles in their blasting radius.

Type Damage Velocity Acquired from Blast Radius Destroys tiles
Template:Linked icon Rocket I

35

??

Cyborg NPC (all times) Small
Template:Linked icon Rocket II

40

??

Cyborg NPC (during Blood Moon) Small ✔️
Template:Linked icon Rocket III

55

??

Cyborg NPC (during night) Large
Template:Linked icon Rocket IV

60

??

Cyborg NPC (during Solar Eclipse) Large ✔️
  • All rockets have splash damage that will harm the player if fired too close except when using the Snowman Cannon. It will not damage other players unless PvP is enabled.

Tips

  • Rocket I's are an excellent standard ammunition for the use of Rocket-type weapons, and it is advisable to use them over Rocket III's at close range to avoid dealing damage to oneself. (Unless using the Snowman Cannon)
  • Rocket III's, are preferred over Rocket I's due to their increased damage and far greater area-of-effect, but are restricted in close quarters when using weapons besides the Snowman Cannon.
  • Rocket II's and Rocket IV's are mainly used with the Rocket Launcher for demolition purposes. Rocket II's have a smaller blasting radius and are therefore more precise. Rocket IV's are the rarest type of Rocket, but deal the most damage and destroy the most tiles.

Notes

  • Different Rocket weapons have different projectile appearances. Rocket type mainly affects their color.

History

  • 1.2: Introduced.
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