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Debuffs are temporary, negative status effects. Unlike Buffs, they cannot be cancelled by right-clicking their icons.

Most debuffs can only be inflicted by enemies, on players. Players can inflict the following debuffs on enemies: Confused, Cursed Inferno, Ichor, Poisoned, Venom, Frostburn and On Fire!. Template:Console iconTemplate:Mobile icon Players can also inflict Bleeding on enemies via the console/mobile-exclusive Tizona.

In general, damaging debuffs will stack: If you are both Poisoned and On Fire!, you will take damage from both of them. However, Poisoned and Venom do not stack, and Poisoned will take precedence over Venom. Death always cancels any active buffs or debuffs. Buffs on the other hand, affect the player positively while they are taking effect.

The Nurse can cancel debuffs at a cost of 7 50 per active debuff.

List of debuffs

Icon Name Effect Tooltip Duration
Template:Il2c Magic damage is reduced by 25%, the amount of damage reduced is reduced by 5% every second. Magic damage is reduced by 1-50% 5-10 seconds
Template:Il2c Prevents the player from drinking healing potions and restoration potions. Cannot consume anymore healing items 60 seconds
Template:Il2c Prevents the player from regenerating life naturally. Cannot regenerate life 45 seconds
Template:Il2c Players turn green and slowly lose life over time. Also restricts their life regeneration. Slowly losing life 7-10 seconds
Template:Il2c Players are engulfed with flames and lose life over time. Also restricts their life regeneration. Slowly losing life 3-7 seconds
Template:Il2c Players are engulfed with Frostburn flames and lose life over time. Also restricts their life regeneration. It's either really hot, or really cold, but it REALLY hurts 1-8 seconds
Template:Il2c Players turn purple and slowly lose life over time. Also restricts their life regeneration. Losing Life 8 seconds
Template:Il2c Lowers the brightness of light. Decreased light vision 15 seconds
Template:Il2c Prevents the player from using anything. Cannot use any items 4 seconds
Template:Il2c Player's melee abilities are improved along with lowered defense after drinking ale. Increased melee abilities, lowered defense 2 minutes
Template:Il2c LEFT key makes the player move right and the RIGHT key makes the player move left. Movement is reversed 7 seconds
Template:Il2c Slows down the player's speed. Movement speed is reduced 15 seconds
Template:Il2c Causes the player's Physical abilities to decrease. Werewolf buff negates this debuff. Physical abilities are decreased 5 minutes
Template:Il2c Prevents the player from using anything that requires mana. Cannot use items that require mana 7 seconds
Template:Il2c Causes the player's defense to go down to half of its normal defense. Defense is cut in half 2 minutes
Template:Il2c Acts as a warning to prevent the player from going too far from the Wall of Flesh or attempting to escape the Underworld. You have seen something nasty, there is no escape. While fighting Wall of Flesh
Template:Il2c Causes the player to get tangled by the Wall of Flesh's tongue and be pulled into its mouth. You are being sucked into the mouth While in contact with The Tongue
Template:Il2c Ignites the player with cursed flames that deal damage over time. Cursed flames can not be extinguished by water. Losing life 7 seconds
Template:Il2c Player's light vision is heavily reduced making it near impossible to see most light. Light vision severely reduced 4 seconds
Template:Il2c Slows down the player's speed. Movement speed is reduced 20 seconds
Template:Il2c Causes the player to glow yellow along with the loss of 20 defense. Armor reduced by 20 15 seconds
Template:Il2c Prevents the player from moving or using anything. You cannot move 1 second
Template:Il2c Takes life whenever a player uses the Rod of Discord too frequently. Using the Rod of Discord will take life 6 seconds
Template:Il2c Players lose life over time while buried in Sand, Slush, or Silt. Losing life While in contact with fallen Silt/Sand/Slush
Template:Il2c Players burn, losing life, life regeneration speed, and movement speed. Inflicted by Meteorite or Hellstone. Obsidian Skull or similar protects against it. Losing life and slow movement While in contact with hot blocks
Template:Il2c Whenever a player stands near a Water Candle that is placed (not in hand). Increased enemy spawn rate When near a placed Water Candle
Template:Il2c Green fumes appear around you You smell terrible 30 seconds
Template:Il2c Prevents the player from moving or using anything and damages the player. You are completely petrified! 1-4 seconds
Template:Il2c Deals 5 damage per second to the target. 5-8 seconds
Template:Il2c Increases player damage but decreases health regeneration and applies random other debuffs. Increased damage, Decreased life regen, Causes status effects 5-8 seconds
Template:Il2c Causes the player to be stuck in the spot where they were hit. 5-10 seconds

Notes

The following debuffs have their duration doubled in Expert Mode: Poisoned, Darkness, Cursed, On Fire!, Bleeding, Confused, Slow, Weak, Silenced, Broken Armor, Cursed Inferno, Frostburn, Chilled, Frozen, Ichor, Venom, Blackout.

See also

History

  • 1.3.0.4: Distorted changed from causing the player to move in awkward directions while pushing him/her into the air with little ability to move their character to instead preventing any movement and suspending the player wherever they were hit.
  • 1.2.1.2: Fixed a bug that was causing monsters to only show one debuff on multiplayer. Monsters that transform now correctly keep their debuffs.

Template:Debuffs Template:Translation project

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