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Most monsters will drop coins when they are killed, and many also have a chance of dropping items as well.

Item Drops

For a list of all dropped items see Drops.

Some items are dropped by all monsters (except Meteor Heads) under certain conditions. Those can be found below.

Item Condition Amount Chance
Soul of LightSoul of Light During Hardmode inside the Underground Hallow. 1 20% (1:5)
Soul of NightSoul of Night During Hardmode inside the Underground Corruption/Underground Crimson. 1 20% (1:5)
Jungle Key MoldJungle Key Mold During Hardmode inside the (Underground) Jungle. 1 0.04% (1:2500)
Corruption Key MoldCorruption Key Mold During Hardmode inside the (Underground) Corruption. 1 0.04% (1:2500)
Crimson Key MoldCrimson Key Mold During Hardmode inside the (Underground) Crimson. 1 0.04% (1:2500)
Hallowed Key MoldHallowed Key Mold During Hardmode inside the (Underground) Hallow. 1 0.04% (1:2500)
Frozen Key MoldFrozen Key Mold During Hardmode inside the (Underground) Snow. 1 0.04% (1:2500)
Pirate MapPirate Map During Hardmode in an Ocean biome. 1 1% (1:100)
Living Fire BlockLiving Fire Block During Hardmode inside The Underworld. 20-50 2% (1:50)
Mechanical EyeMechanical Eye During Hardmode, before defeating The Twins. 1 0.1% (1:1000)
Mechanical WormMechanical Worm During Hardmode, before defeating The Destroyer. 1 0.1% (1:1000)
Mechanical SkullMechanical Skull During Hardmode, before defeating Skeletron Prime. 1 0.1% (1:1000)
KO CannonKO Cannon During a Blood Moon in Hardmode 1 0.1% (1:1000)
PresentPresent During Christmas. (December 15th-31st) 1 7.69% (1:13)
Goodie BagGoodie Bag During Halloween. (October 20th-November 10th) 1 1.25% (1:80)
Bloody MacheteBloody Machete During Halloween, enemies with <20 defense, <40 damage and <5 loot 1 0.05% (1:2000)
Bladed GloveBladed Glove During Halloween, enemies with <20 defense, <40 damage and <5 loot 1 0.05% (1:2000)
StarStar When player is below maximum mana 1-2 58.3%
HeartHeart When player is below maximum life 1 8.3%

Coin Drops

Most monsters will typically drop a few stacks of coins after dying. Monsters that drop a large number of coins have a higher chance of dropping multiple stacks.

The total amount of money dropped is calculated using a "base value", which depends on the monster. A Skeleton for example, has a "base value" of 1. The exact amount of money dropped is this number multiplied by 80-120%.

After the amount of money is determined, there are then a few chances for the number to be increased.

  • 20% chance of increasing by 5-10%
  • 10% chance of increasing by 10-20%
  • 6.67% chance of increasing by 15-30%
  • 5% chance of increasing by 20-40%

These increases are not mutually exclusive, and a monster may have its money increased several times. It is possible to get all increases at once, as each one is rolled individually. The average amount dropped, therefore, is 119.5% of the "base" value. It is possible to get it even more increased by the Lucky Coin.

Template:Console icon Double Loot

Console versions of the game give players a chance to have double the loot drop from any enemy. The exact chance of this happening is unknown. Players can easily see the effect when farming for more common loot such as souls.

History

  • 1.2.1: Halloween drops introduced & Biome Key drops replaced by Biome Key Molds.
  • 1.2: KO Cannon, Summon & Biome Key drops introduced.
  • 1.1.1: Christmas drops introduced.
  • 1.0.5: Enemy coin drops have been adjusted.
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