Most monsters will drop coins when they are killed, and many also have a chance of dropping items as well.
Item Drops
Some items are dropped by all monsters (except Meteor Heads) under certain conditions. Those can be found below.
Item | Condition | Amount | Chance |
---|---|---|---|
Soul of Light | During Hardmode inside the Underground Hallow. | 1 | 20% (1:5) |
Soul of Night | During Hardmode inside the Underground Corruption/Underground Crimson. | 1 | 20% (1:5) |
Jungle Key Mold |
During Hardmode inside the (Underground) Jungle. | 1 | 0.04% (1:2500) |
Corruption Key Mold |
During Hardmode inside the (Underground) Corruption. | 1 | 0.04% (1:2500) |
Crimson Key Mold |
During Hardmode inside the (Underground) Crimson. | 1 | 0.04% (1:2500) |
Hallowed Key Mold |
During Hardmode inside the (Underground) Hallow. | 1 | 0.04% (1:2500) |
Frozen Key Mold |
During Hardmode inside the (Underground) Snow. | 1 | 0.04% (1:2500) |
Pirate Map | During Hardmode in an Ocean biome. | 1 | 1% (1:100) |
Living Fire Block |
During Hardmode inside The Underworld. | 20-50 | 2% (1:50) |
Mechanical Eye | During Hardmode, before defeating The Twins. | 1 | 0.1% (1:1000) |
Mechanical Worm | During Hardmode, before defeating The Destroyer. | 1 | 0.1% (1:1000) |
Mechanical Skull | During Hardmode, before defeating Skeletron Prime. | 1 | 0.1% (1:1000) |
KO Cannon | During a Blood Moon in Hardmode | 1 | 0.1% (1:1000) |
Present | During Christmas. (December 15th-31st) | 1 | 7.69% (1:13) |
Goodie Bag | During Halloween. (October 20th-November 10th) | 1 | 1.25% (1:80) |
Bloody Machete | During Halloween, enemies with <20 defense, <40 damage and <5 loot | 1 | 0.05% (1:2000) |
Bladed Glove | During Halloween, enemies with <20 defense, <40 damage and <5 loot | 1 | 0.05% (1:2000) |
Star | When player is below maximum mana | 1-2 | 58.3% |
Heart | When player is below maximum life | 1 | 8.3% |
Coin Drops
Most monsters will typically drop a few stacks of coins after dying. Monsters that drop a large number of coins have a higher chance of dropping multiple stacks.
The total amount of money dropped is calculated using a "base value", which depends on the monster. A Skeleton for example, has a "base value" of 1. The exact amount of money dropped is this number multiplied by 80-120%.
After the amount of money is determined, there are then a few chances for the number to be increased.
- 20% chance of increasing by 5-10%
- 10% chance of increasing by 10-20%
- 6.67% chance of increasing by 15-30%
- 5% chance of increasing by 20-40%
These increases are not mutually exclusive, and a monster may have its money increased several times. It is possible to get all increases at once, as each one is rolled individually. The average amount dropped, therefore, is 119.5% of the "base" value. It is possible to get it even more increased by the Lucky Coin.
Template:Console icon Double Loot
Console versions of the game give players a chance to have double the loot drop from any enemy. The exact chance of this happening is unknown. Players can easily see the effect when farming for more common loot such as souls.
History
- 1.2.1: Halloween drops introduced & Biome Key drops replaced by Biome Key Molds.
- 1.2: KO Cannon, Summon & Biome Key drops introduced.
- 1.1.1: Christmas drops introduced.
- 1.0.5: Enemy coin drops have been adjusted.