The Merchant is an NPC who appears when all players on a world have a combined total of at least 50 Silver Coins and there is a Home for him to live in. Once the requirements are met, the Merchant will move into a vacant home in the player's world and begin to buy and sell items.
|Lesser Healing Potion||3||None|
|Safe||20 (50 if on Mobile)||Skeletron must be defeated|
|Lesser Mana Potion||1||None|
|Flare||7||Flare Gun obtained|
Flare Gun obtained
|Throwing Knife||50||Blood Moon only|
|Disco Ball||1||Wall of Flesh must be defeated|
|Gold Dust||17||Wall of Flesh must be defeated|
|Marshmallow||1||Must be in Snow Biome|
|When prompted, the Merchant will say one of the following phrases, depending on the current time:
During the morning:
During the day and the morning:
During the evening:
|Note: Upon adding a new name, make sure you add it in alphabetical (ABC) order.
- Considering how easily one can obtain 50 within the first few nights of a new game, the Merchant is considered the easiest NPC to obtain (besides the Guide).
- Sometimes on the iOS version you will get a second Safe on purchase.
- It is possible to have both your Merchant and Clothier named Alfred, but this is very uncommon.
- Before v1.1, it was possible to get up to three Merchants in your world at a time. The second Merchant required at least 3 players with 50 , while the third required at least 5 players with 5 .
- The Merchant seems to be very interested in the Eye of Cthulhu.
- Is now designated a randomly generated name when spawned.
- No longer possible to have multiple Merchants in one world.
|Demolitionist||Dryad||Dye Trader||Goblin Tinkerer|
|Old Man||Painter||Party Girl||Pirate|
|Santa Claus||Steampunker||Stylist||Travelling Merchant|