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Nurse
NurseOld-gen console version and Nintendo 3DS version
Map Icon Nurse
Map Icon
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Environment
AI TypePassive AI
Damage81214 (Syringe) [1]
Max Life250
Defense15
KB Resist50%

The Nurse is an NPC that will spawn once the following criteria have been met:

  • There is an empty house.
  • The player's maximum health is greater than 100.
  • The Merchant is present.

The Nurse will heal the player's health and cure them of any active debuffs at the cost of Coins (there are exceptions, see Notes and History).

In the Windows Phone version Windows Phone, Old Chinese version Old Chinese, 3DSNintendo 3DS version, and tModLoader 1 tModLoader Legacy versions, healing costs can range from a few Copper to several Silver Coins, depending on how much health the player is missing. She charges Copper equal to 75% of the health restored (e.g. 75 for restoring 100 health), plus an additional 750 for every active debuff on the player.

In the PC version PC version, Console version Console version, Mobile version Mobile version, and tModLoader version tModLoader version, healing costs are 1 per health restored, plus an additional 1 per active debuff on the player, all multiplied by the Nurse's current Happiness price adjustment, and then doubled if playing on Expert Mode. Also, the Nurse charges increasing amounts of money for healing as the game progresses; these specific increases are detailed below. Thus, at the start of the game, the cost of restoring 100 health can range from 75 / 150 (with maximum happiness) to 150 / 3 (with maximum unhappiness), while by endgame it can range from 150 / 3 up to 3 / 6.

In the PC version PC version, Console version Console version, Mobile version Mobile version, Old Chinese version Old Chinese version, tModLoader version tModLoader version, and tModLoader 1 tModLoader 1.3-Legacy version, she will fight enemies by throwing Poison Syringe syringes that will deal 8 / 12 / 14 damage (affected by various stat boosts), and poison enemies for 3–5 seconds.[1] She can also use Healing Syringe healing syringes to heal herself and other nearby NPCs for 20 health.[2]

Price increases[]

PC versionConsole versionMobile versiontModLoader version
PC/Console/Mobile/tModLoader-Only Content: This section's information applies only to the PC, Console, Mobile, and tModLoader versions of Terraria.

The cost of healing changes based on three factors: The Nurse's current Happiness, game progression, and Expert Mode. Happiness affects the Nurse's price by raising or lowering it to within a range of 75% to 150% of its base (in the same way that other NPCs' prices are affected by their happiness). Playing in Expert (or Master) mode further affects prices by permanently doubling them. Progression-based price increases are based on which bosses have been defeated in the current world. These increases are listed in the table below; only the single highest applicable increase is chosen and applied.

Event Price
Modifier[3]
Cost of Healing 100HP[cost 1]
Max Happiness Min Happiness
Classic Expert Classic Expert
Eye of Cthulhu beaten 225 450 450 9
Eater of Worlds / Brain of Cthulhu beaten 10× 750 15 15 30
Skeletron or Queen Bee beaten 25× 1875 3750 3750 75
Hardmode entered 60× 45 90 90 180
Any mechanical boss beaten 100× 75 150 150 3
Plantera beaten 150× 11250 225 225 450
Golem beaten 200× 150 3 3 6
  1. The cost of healing 100 health is also equal to the cost of healing 1 debuff. Thus, the cost of healing 100 health and 1 debuff is 2x what is shown in this table; 100 health and 2 debuffs is 3x what is shown; etc.

Living preferences []

BiomeNeighbor
Lovesn/a
Dislikes
Hatesn/a

For more information, see NPC happiness.

Shimmered form []

Nurse (Shimmered) Map Icon Nurse (Shimmered)
Shimmered Nurse and her Map Icon.

When submerged in Shimmer, the Nurse will transform into her Shimmered form. This has no impact on gameplay or dialogue and is only a visual change. She can be returned to her classic look by submerging her in Shimmer again.


Notes[]

  • If the player has an active debuff and is at full health, the heal option will also be available.
  • If planning on healing and drinking Ale, make sure to drink the Ale after healing, as Tipsy is technically a debuff and will be cured by the Nurse.
  • The Nurse can survive drowning forever due to the fact that she heals herself.
  • The Nurse cannot remove Potion Sickness, Water Candle, and Creative Shock, nor does she charge extra for them.
  • The Nurse cannot heal herself if the player is talking to her. This can, however, be circumvented with Autopause enabled.
  • If a healing syringe thrown by the Nurse does not hit her target, it will begin homing in on them.

Achievement[]

Achievement The Frequent Flyer
The Frequent Flyer • Spend over 1 gold being treated by the nurse.
Spend over 1 total being treated by the Nurse.
Category: Challenger Challenger

Tips[]

Names[]

The Nurse may have any of the following names:

  • Abigail
  • Allison
  • Amy
  • Caitlin
  • Carly
  • Claire
  • Emily
  • Emma
  • Hannah
  • Heather
  • Helen
  • Holly
  • Jenna
  • Kaitlin
  • Kaitlyn
  • Katelyn
  • Katherine
  • Kathryn
  • Katie
  • Kayla
  • Lisa
  • Lorraine
  • Madeline
  • Molly

Quotes[]

Interaction quotes[]

  • Anytime other than during a Blood Moon:

    • "Turn your head and cough."
    • "That's not the biggest I've ever seen... Yes, I've seen bigger wounds for sure."
    • "Would you like a lollipop?"
    • "Show me where it hurts."

    When Guide is present / a Demon Eye is alive:[4]

    • "I need to have a serious talk with <name of Guide>. How many times a week can you come in with severe lava burns?"

    Before defeating Skeletron:

    • "Have you seen that old man pacing around the dungeon? He looks troubled."

    When Demolitionist is present:

    • "I wish <name of Demolitionist> would be more careful. I'm getting tired of having to sew his limbs back on every day."

    When Arms Dealer is present:

    • "Hey, has <name of Arms Dealer> mentioned needing to go to the doctor for any reason? Just wondering."

    When Tavernkeep is present:

    • "I keep asking for wine, but all <name of Tavernkeep> gives me are mugs of ale."

    When player is moderately injured (≥33% health, but <66% health):

    • "Quit being such a baby! I've seen worse."
    • "That's gonna need stitches!"
    • "Trouble with those bullies again?"
    • "Hold on, I've got some cartoon bandages around here somewhere."
    • "Walk it off, <name of player>, you'll be fine. Sheesh."
    • "Does it hurt when you do that? Don't do that."
    • "You look half digested. Have you been chasing slimes again?"

    When player is badly injured (<33% health):

    • "I think you look better this way."
    • "Eww... What happened to your face?"
    • "MY GOODNESS! I'm good, but I'm not THAT good."
    • "Dear friends we are gathered here today to bid farewell... Oh, you'll be fine."
    • "You left your arm over there. Let me get that for you..."

    During a Blood Moon:

    • When player is moderately injured (<66% health):
      • "You better not get blood on me."
      • "Hurry up and stop bleeding."
      • "If you're going to die, do it outside."
    • When player is not moderately injured (≥66% health):
      • "What is that supposed to mean?!"
      • "I don't think I like your tone."
      • "Why are you even here? If you aren't bleeding, you don't need to be here. Get out."
      • "WHAT?!"

    When player clicks Heal:

    • When player clicks Heal if slightly injured (≥75% health):
      • "That didn't hurt too bad, now did it?"
    • When player clicks Heal if moderately injured (≥50% health, but <75% health):
      • "All better. I don't want to see you jumping off anymore cliffs."
    • When player clicks Heal if badly injured (≥25% health, but <50% health):
      • "That's probably going to leave a scar."
    • When player clicks Heal if very badly injured (<25% health):
      • "I managed to sew your face back on. Be more careful next time."
    • When player clicks Heal at full health:
      • "I don't give happy endings."
      • "I can't do anymore for you without plastic surgery."
      • "Quit wasting my time."
    • When player clicks Heal without enough coins:
      • "I'm sorry, but you can't afford me."
      • "I'm gonna need more gold than that."
      • "I don't work for free you know."

    During a Party:

    • "No, I will not tell you how many candles are on my cake."

    During Rain:

    • "Great! Now my uniform is all wet. Stop staring!"
    • "If you stay out there too long, you'll catch a cold!"

    During a Thunderstorm:

    • "I do not perform shock therapy, just go stand outside under a tree!"
    • "Just stay inside! I've already treated too many electrocuted patients today."

    During a Windy Day:

    • "I've been chasing my medical instruments all day. This gale is keeping me fit!"
    • "This breeze is really extra right now! Beware of flying needles."

    When in a Graveyard:

    • "Ahh!! I'd rather be working at an abandoned hospital than hanging around here!"
    • "This place creeps me out, and I can't treat dead patients!"
  • Happiness quotes []

  • When homeless:

    • "Tch, not having a house REALLY puts me in a bad mood."

    When far from home:

    • "I'm TOO FAR from my house, I hate all this walking."

    When in a sparse area:

    • "These digs are great - loving the personal space."

    When overcrowded:

    • "Hey, I dislike the lack of social distancing here."
    • "UGH, I hate how unhealthy it is to cram so many people in one place!"

    When in the Hallow:

    • "I like how the Hallow is a beautiful place to get daily exercise."

    When in the Snow biome:

    • "Eww, I don't like the Snow's propensity for illness."

    When in an Evil Biome or the Dungeon:

    • "Yuck, the Corruption/Crimson/Dungeon is extremely putrid and filthy, it'll make me sick!"

    When near the Arms Dealer:

    • "What? <Name of Arms Dealer>? I don't have a crush! I don't! Shut up!"

    When near the Princess:

    • "I accidentally dislocated <Name of Princess>'s shoulder during a check-up, and she apologized to ME for the inconvenience!"

    When near the Wizard:

    • "<Name of Wizard> is a smart and likeable goof."

    When near the Dryad:

    • "I don't like <Name of Dryad> that much, kinda weirds me out."

    When near the Party Girl:

    • "I don't like <Name of Party Girl> that much, kinda weirds me out."

    When near the Zoologist:

    • "Oh, I hate treating <Name of Zoologist>, so difficult!"

    When Happiness is neutral:

    • "My vital signs are normal, if that's what you're asking."
  • Trivia[]

    • There appears to be conflict between the Nurse and the Mechanic during a Blood Moon. During this time, the Merchant has a chance of saying, "Oh, great. I can hear <name of Mechanic> and <name of Nurse> arguing from here."
    • The Arms Dealer seemingly has romantic interest in her according to his quotes when the Nurse is present. This is also reflected in the Nurse's quote "Hey, has <name of Arms Dealer> mentioned needing to go to the doctor for any reason? Just wondering." The Nurse, despite her apparent feelings for the Arms Dealer, is already in a romantic relationship with someone as noted by the Stylist in her quote, "Mhmm, I heard from <name of Party Girl> that <name of Mechanic>'s friend <name of Nurse> spent her boyfriend's last paycheck on shoes."
      • However, the unspecified boyfriend being mentioned in this quote could very well be the Arms Dealer himself judging by his own quote "Make it quick! I've got a date with <name of Nurse> in an hour."
    • The Nurse is depicted in a painting called "Nurse Lisa", a reference to the famous portrait painting Mona Lisa by the Italian Renaissance artist Leonardo da Vinci.
    • When talking to the Nurse while in a crowded area, she will say, "Hey, I dislike the lack of social distancing here." This is a reference to the COVID-19 pandemic that was ongoing at the time of Journey's End's launch, when the quote was introduced, and the "social distancing" practice people were encouraged to follow by staying six feet or two meters away from one another in public.
    • During a Party, when the Nurse dons a party hat, her hairstyle is different. She wears it down instead of up in a ponytail: Nurse (Party) This makes sense as wearing a party hat while having hair in a ponytail would be cumbersome.
    • The Nurse's quote, "I don't give happy endings." is a reference to happy endings, the practice of masseuses offering sexual favors to their clients at the end of a massage for additional payment.
    • Although the Zoologist is registered as hated by the Nurse, she does not seem to actually hate her. The dialogue indicates that the Nurse hates the Zoologist's unique anatomy more than the Zoologist herself: "Oh, I hate treating <name of Zoologist>, so difficult!"
      • However, such a phrase is also often used to describe someone who is being difficult, such as refusing to be still while being given a shot.
    • Her quote "I need to have a serious talk with <name of Guide>. How many times a week can you come in with severe lava burns?" most likely refers to the Guide Voodoo Doll being sacrificed in lava or being carried around by Voodoo Demons near pools of lava in the Underworld.
    • Her shimmered form somewhat resembles the Nurse but with a field medic's attire and whiter hair.

    The BestiaryBestiary entry for the Nurse: "The Nurse's snarky attitude and poor bedside manner may be scary, but for a price, she will cure all that ails a wounded Terrarian."

    History[]

    • Desktop 1.4.0.1:
      • Now charges increasing amounts of money for healing as the game progresses.
      • Fixed a bug where the condition for the quote about the Guide was that a Demon Eye (rather than the Guide) is present.
    • Desktop 1.1: Now has random name given to her on spawn. Her deaths will be reported with this name. Also other NPCs will use it in their quotes. No longer spawns a second nurse in multiplayer.

    References[]

    1. 1.0 1.1 Information taken from the PC version PC 1.4.0.5 source code, method AI_007_TownEntities() in Terraria.NPC.cs. There may be inaccuracies, as the current PC version PC version is 1.4.4.9.
    2. Information taken from the PC version PC 1.4.0.5 source code, method AI() in Terraria.Projectile.cs (under aiStyle == 110) There may be inaccuracies, as the current PC version PC version is 1.4.4.9.
    3. 3.0 3.1 Information taken from the PC version PC 1.4.0.5 source code, method GUIChatDrawInner() in Terraria.Main.cs. There may be inaccuracies, as the current PC version PC version is 1.4.4.9.
    4. Information taken from the PC version PC 1.3.5.3 source code, method GetChat() in Terraria.NPC.cs. There may be inaccuracies, as the current PC version PC version is 1.4.4.9.
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