Rope Coils are an item added in the 1.2 update. They act like throwable versions of Ropes, and they attach to the first object they collide with, which they can hang vertically from. Every thrown rope coil makes 10 ropes at point of impact. If there is not enough space below the rope coil it will drop extra rope as items.
Player can grab rope by pressing up (default: W) or down (S) while they are on it. Ropes can be grabbed while jumping or falling as well. Player can traverse rope downwards at falling speed, upwards slightly slower (about 3/4 as fast) and sideways slower than walking speed. Hanging on to rope does not refill double jumps of wing flaps[?].
Ropes can be incredibly useful to players without mobility items. Rope Coils allows player to deploy ropes faster and farther. Ropes are also useful in Hellevators as player can control when to stop and even climb up. Ropes are also useful for quickly making boss arenas where players can also dodge upwards and downwards.
- Rope Coils will attach to the bottom of any chain of Rope they hit.
- If a thrown Rope Coil cannot attach to the surface, then it will drop as a retrievable item.
- See Also
- Added to the game.