|image = [[File:Image_Name.suffix|imagewidth]]
|image2 = [[File:Image_Name.suffix|imagewidth]]
|caption = Specifies a caption to be placed below the image.
|sub type = "arrow" or "bow" or "broadsword" or "bullet" or "flail" or "shortsword" or "spear" or "spell"
|dropped by = What NPC drops this Weapon.
|drop rate = How often the above NPC drops this Weapon.
|damage = How much damage this weapon does.
|damage type = "magic", "melee" or "ranged" (Defines damage type and adds damage icon.)
|hammer power = How much Hammer Power this Weapon has.
|axe power = How much Axe Power this Weapon has.
|pickaxe power = How much Pickaxe Power this Weapon has.
|mana cost = How much Mana this Weapon costs to use.
|use time = The Use Time of the Weapon. (Speed in Brackets)
|max stack = Max Stack of the Weapon.
|consumable = Whether the Weapon is Consumable or not.
|material = Specifies whether the Weapon is a Material or not.
|material in = A list of what items that this Weapon is a Material in.
|craftable = If Specified, will state "No". If not specified, will state "Yes" and enable the "Crafting" section of the infobox.
|crafted with = What is used to craft this particular Weapon.
|crafting station = "anywhere" or "adamantite forge" or "alchemy station" or "bookcase" or "chair" or "cooking pot" or "demon altar" or "furnace" or "hellforge" or "iron anvil" or "keg" or "loom" or "mythril anvil" or "sawmill" or "table + chair" or "tinkerers workshop" or "water" or "workbench"
|rarity = t-1 or t0 or t1 or t2 or t3 or t4 or t5 or t6
|tooltip = The tooltip on this Weapon in-game.
|found in = Where this Weapon can be found in-game.
|purchase from = Which NPC this Weapon can be purchased from.
|purchase during = When this Weapon can be purchased.
|purchase = (Enter Base Value*5, eg 5400 for 54 Silver Coins)
|sell = (Enter Base Value, eg 5400 for 54 Silver Coins - If left empty, will return "No Value")
|critical strike chance = If this item increases a player's base critical strike chance, or has a higher or lower critical strike chance than the base (Which is 4%) then this parameter can be used to specify that value.
|knockback = This parameter can be used to specify the exact Knockback value of an item, whether it increases the player's knockback by an amount, or whether it has a knockback strength.
|continuous attack = Specifies whether the item can continue to be used if the player holds down the Left Mouse Button.