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The Player

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The Player is a reference concerning the person who plays Terraria. A player may choose to either play Multiplayer with other players and NPCs, or to play Singleplayer only with NPCs (Non-Player Characters.) The player can choose from a variety of Clothing, Colors and Tools to make him or her look different from others.

Since a recent update, the player can choose to insert items into Social Slots. The items inserted may be Vanity Items who exist only to be set in a Social Slot, or an Armor Piece, in which case it will be shown instead of the current armor equipped, but will not increase any stats further. As an example, if you are wearing a full Molten Armor Set in the Armor slots, you will gain all the armor buffs etc., but if you wear a full Shadow Scale Set in the social slot, only the Shadow Scale armor will be shown and only its special animation will be shown also.

The player can provoke some things the NPCs cannot, for example: Only a player can provoke a boss to awake, and only a player can build a home and with that provoke the appearing of the NPCs.

Character CustomizationEdit

The character is created by the player when creating a new profile. It can be customized using the following options:

  • Hair Style
  • Hair Color
  • Eye Color
  • Skin Color
  • Shirt Color
  • Undershirt Color
  • Pants Color
  • Shoe Color
  • Gender
  • Softcore, Mediumcore or Hardcore mode.

Colors can be mixed using values of red, green, and blue (RGB.)

The colors you can set are fully customizable, but the total of the three values (Red + Green + Blue) must be at least equal to 150. Thus, you could have Red and Green be set to 0, but Blue must then be set to 150. Because of this, the darkest balanced color you can choose, as in having all values the same, is 50/50/50. It is worth noting that a character's inventory will be transferred across all worlds that you make, meaning that if you use several characters on the same world, they all will have unique inventories. Each character can also set different spawn points.

InventoryEdit

The inventory has 10*4=40 slots, allowing to carry the contents of two chests or Piggy Banks.

Each inventory slot, in accordance to each item's max stack, can contain 250 or 99 pieces of an item, becoming 10 000 pieces of sand or 3 960 pieces of mushroom, for instance, respectively.

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