Zombie
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| vZombie3 | ||
|---|---|---|
| | ||
| Stats | ||
| Type | Monster | |
| HP | 45 | |
| Rarity | Very Common | |
| Attack | 14 | |
| Defense | 3 | |
| Variety | The Groom, Doctor Bones | |
| Spawn Time | | |
| Spawn Area | Surface | |
| Drops | ||
| 60 | 100% | |
| Shackle | 2% | |
Notes
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- When it becomes day, Zombies will walk off the screen and de-spawn if there is nothing blocking their path. Following them will prevent them from de-spawning. During this time, they will not be hostile unless they are touched.
- Zombies can jump 3 blocks across and 6 blocks high, which means you can easily trap them using a pit.
- Zombies don't target NPCs and will only focus on players. If, however, a Zombie walks into an NPC, he or her will take damage and can die.
- In Hard Mode, Zombies appear to spawn less frequently when a full moon rises, due to the spawning of Werewolves.
- Zombies have one "good" leg and one "bloody" leg, and appear to be dragging the bloody leg.
Update Info
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- Added zombie texture with exposed brain.
- Introduced.
Gallery
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A Zombie that's been hit with the On Fire! debuff.
A Poisoned Zombie.
A simple Zombie dart trap.
New zombie texture.
You cannot see a zombie in this photo, but only the blood moon.
Several zombies trapped into a simple trap.

